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Generators: G FBM Noise Generator

FBM stands for Fractional Brownian Motion, a type of noise that is often used in 2D and 3D computer graphics. FBM is a controllable type of noise that produces interesting results. FBM works by adding together a number of sets of noise of different scales. There is also an FBM Noise filter which you can use to add noise to an existing clip.

Control
Settings
Notes
Amount 0 to 100
The amount of noise.
Blur Radius 0 to 10 Controls the amount of blur that can be added to soften the noise.
Octaves 1 to 10 Sets the number of layers of noise that get added together. Larger numbers can produce more interesting effects, but also longer render times.
Lacunarity 1 to 8 Controls the scale difference between the layers of noise, in other words, the granularity of the noise.
Gain -1 to 1 Controls the amplitude difference between the layers of noise. This can have some dramatic results when Colour Noise is on.
Colour Noise on
off
Turning this control on produces RGB colour FBM noise instead of monochrome FBM noise.








 

 

 

 
   
 
 
 

Package Contains:

Blurs:
G Cool Blur
G Directional Blur
G Horizontal & Vertical Blur
G H and V Blur Glow
G Radial Blur

Extra Touches :
G Beauty
G Bug Eye
G Earthquaker
G FBM Noise
G Lens Flare
G Reverberator
G Split Screen
G Star
G Theatrical
G Tone Enhancer

FixIT:
G Alpha Expander
G Chroma Smoother
G Copy Channel
G Deflash
G Deflicker
G Field
G Reinterlacer

Image F/X:
G Diffuse
G False Colour
G Monochrome
G Posterise
G Saturator
G Saturator Balanced
G Sharpen
G Surreal
G Threshold
G TInt

Levels and Curves:
G Contrast
G Detail Contrast
G Detail Levels
G Hyper Contrast
G Levels
G Simple Contrast
G Simple Curves
G Simple Levels
G Super Levels

Noise Reduction:
G Chroma Noise Reduction
G Spatial Noise Reduction
G Temporal Noise Reduction

Time Tools:
G 50 Percent
G Timelapse

TV Effects:
G Analogue
G Chroma Shift
G Digital
G Head Clog
G Resolution
G RGB TV
G Roll
G Scratch
G Shift
G TV Lines

Transitions:
G Burn
G Directional Blur Dissolve
G Dissolve
G Glow Dissolve
G H and V Blur Dissolve
G Lens Flare Transition
G Long Dissolve
G Sharp Dissolve
G Spring

Generators:
G Bars
G Countdown Master
G FBM Noise
G Fields and Frames
G Laser
G Lines
G Long Lines
G Random
G Video Strip

 

 
 


   


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