||0 to 10
||Controls the amount of blur that can be added to soften the noise.
||1 to 10
||Sets the number of layers of noise that get added together. Larger numbers can produce more interesting effects, but also longer render times.
||1 to 8
||Controls the scale difference between the layers of noise, in other words, the granularity of the noise.
||-1 to 1
||Controls the amplitude difference between the layers of noise. This can have some dramatic results when Colour Noise is on.
|Turning this control on produces RGB colour FBM noise instead of monochrome FBM noise.