Plugin Solutions For Final Cut Pro, Color, & Motion

Extra Touches: G FBM Noise

This filter is great for adding grain to your video. FBM stands for Fractional Brownian Motion, a type of noise that is often used in 2D and 3D computer graphics. This filter blends the noise with your video image. There is also a generator that just creates the noise. FBM is a controllable type of noise that produces interesting results. FBM works by adding together a number of sets of noise of different scales.

Amount 0 to 100
The percentage of noise to blend with the video image.
Mode Blend
Just Noise
Selects how the effect is combined with the original footage.
Blend: a simple percentage mix using Amount
Multiply: combination results in the final image being darker.
Screen: the opposite of multiply, brighter image.
Overlay: makes brights brighter and darks darker.
Lighten: makes brights brighter.
Darken: Makes darks darker.
Add: another way of brighting the brights.
Just Noise: useful for diagnostics.
Amplitude 0 to 200 Lower number makes darker noise; higher number makes whiter noise.
Blur Radius 0 to 10 The noise can be blurred to soften it.
Octaves 1 to 10 The number of layers of noise that get added together - increasing will produce more interesting effects and longer render times.
Lacunarity 1 to 8 The scale difference between the layers of noise - adjusts the granularity of the noise.
Gain -1 to 1 The amplitude difference between the layers of noise.
Colour Noise on
Produces RGB colour FBM noise instead of monochrome FBM noise.


Package Contains:

G Cool Blur
G Directional Blur
G Horizontal & Vertical Blur
G H and V Blur Glow
G Radial Blur

Extra Touches :
G Beauty
G Bug Eye
G Earthquaker
G FBM Noise
G Lens Flare
G Reverberator
G Split Screen
G Star
G Theatrical
G Tone Enhancer

G Alpha Expander
G Chroma Smoother
G Copy Channel
G Deflash
G Deflicker
G Field
G Reinterlacer

Image F/X:
G Diffuse
G False Colour
G Monochrome
G Posterise
G Saturator
G Saturator Balanced
G Sharpen
G Surreal
G Threshold
G TInt

Levels and Curves:
G Contrast
G Detail Contrast
G Detail Levels
G Hyper Contrast
G Levels
G Simple Contrast
G Simple Curves
G Simple Levels
G Super Levels

Noise Reduction:
G Chroma Noise Reduction
G Spatial Noise Reduction
G Temporal Noise Reduction

Time Tools:
G 50 Percent
G Timelapse

TV Effects:
G Analogue
G Chroma Shift
G Digital
G Head Clog
G Resolution
G Roll
G Scratch
G Shift
G TV Lines

G Burn
G Directional Blur Dissolve
G Dissolve
G Glow Dissolve
G H and V Blur Dissolve
G Lens Flare Transition
G Long Dissolve
G Sharp Dissolve
G Spring

G Bars
G Countdown Master
G FBM Noise
G Fields and Frames
G Laser
G Lines
G Long Lines
G Random
G Video Strip




©2007 Nattress Productions Inc.