This filter blurs only the parts of an image that are already blurry. This is useful for enhancing depth of field effects. A mask is used to determine which areas of the original image are blurry or sharp based on the level of detail. The mask protects the sharp areas of the image, which remain unaffected by G Cool Blur.
Please note that G Cool Blur does not render correctly in High-precision YUV rendering. The work around is to render in 8-bit YUV mode.
Control
Settings
Notes
Mix
0 to 100
Controls the blending of the raw image with the blurred image. Zero is no blurring and 100% is the full effect.
Blur Amount
0 to 100
This controls the amount of blurring applied to the non-masked part of the image.
Mask Tolerance
0 to 255
This controls the mask. The higher the number, the smaller the mask becomes and more of the image will be blurred.
Mask Blur Amount
0 to 100
This blurs the mask to make a smooth transition from protected/masked areas to blurred areas. A larger number makes for a larger transition area.
View Mask
on
off
This turns on a diagnostic tool for identifying which areas of the screen are masked (black) and therefor will not be affected by the blur.